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New Release – udSDK v2.1

Euclideon has released udSDKversion 2.1 view the full Release Notes for this version here: New Features Added support for CSG and more advanced geometric shapes Added support to create UDG when converting (using the ‘.udg’ extension) Added attributes to not include during conversion Added libraries for Ubuntu 20.04 Focal Fossa Added support […]

udStream Navigation Demo in Cesium

A 3D geolocated model web app with navigation using udSDK and Cesium.

This article is an interesting read and great if you have skills with 3D programming and basic concepts of HTML, JavaScript and Object-Oriented Programming (OOP).  Introduction Rendering large point cloud models is a challenging problem, even more so in a web environment. With the limited resources available to web browsers, the common work around is to partition and tile the point clouds which will rapidly reach […]

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New Release – udStream v1.4

Euclideon has just released udStream version 1.4 View the full Release Notes for this version here: New Features – Added Section View tool – Added GLTF 2.0 support – Added feature to hide points based on classifications – Added (experimental) Temporal Anti-Aliasing – Added media placement tool – Added performance/quality […]

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New Release – udStream v1.3.1

Euclideon has just released udStream version 1.3.1. View the full Release Notes for this version here: Added support for natively visualising GTFS feeds Added popup to select a server (and removed ‘Server URL’ from the login box) Added support for large scale annotation and instanced models (Place Layers) Added world […]

New udStream Release – v1.3

Euclideon has just released udStream version 1.3. Here are some highlights for this release: A refreshed User experience, giving udStream a modern look and feel. A revamped User Guide has been embedded into udStream. The User Guide gives you quick tips on how to use the various features of udStream. […]

Introduction to udSDK in Unity

Today we will be exploring the features of our unity plugin. By the end of this post we will be able to load point clouds within the Unity editor, design applications using unity, and use some of the integrated features within Unity including Pointcloud picking Filtering of pointclouds Real time […]

Pointcloud Visualisation In Python – Edition 2, In A Series

Above: Rotating animation of Aerometrex’s 40.3GB/ 49 Billion point photogrammetry model of the Gold Coast, Australia made using udStream Development Kit and Python What is a UDS  The purpose of this article is to give a bit of background about the UDS format and the Unlimited Detail Renderer (the piece […]

Pointcloud Visualisation in Python – Edition 1, in a series

What? This series aims to allow you to easily create udStream SDK integrations allowing visualisation of your data in a context that is meaningful for your application.   Who? This series is aimed at developers and advanced users wishing to make the best use of  Euclideon udStream Development Kit (VDK)  for their specific workflow or custom solution. For a general purpose, high performance point cloud viewer, check […]


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